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Old 02-07-2013, 01:54 AM   #1 (permalink)
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Default D3D reading/hooking/drawing discussion!

Anyone know the current method for using D3D to draw things either ontop of the screen, or inside the game itself?

Having trouble using the known methods to draw anything with modern D3D games.

ps: Purpose of this thread is to increase general knowledge about DirectX gaming, and drawing stuff (such as chams/menus/labels/etc).
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