Thread: Mechwarrior
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Old 03-15-2013, 12:19 PM   #5 (permalink)
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Originally Posted by dogmatt View Post
its ok for singleplayer
but when all multiplayer shits still on client - srsly WTF?

and public sdk = total hackfest (boring)
All the multiplayer shits being on the client is not CryEngine 3's fault. That's the developer's fault on the back-end. You can close that shit up on the back-end if you use custom shits.

It looks like they just went along with the terrible 32player cap server engine that comes with CryEngine 3.

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